![]() My second play through I used Harros and the Hallowed sword and I collected all the items and lore. My first play through took me about 13 hours and I played as Solomon most of the time and used the Hallowed sword. It just felt a bit off when I was waiting for health mushrooms to come at the end. It doesn't make the game harder, just more boring.ģ) I have about 40 poisonous mushrooms at the end of the game, but I got poisoned about four times in the whole game. This is a problem I have with a lot of boss fights and even From do this at times. As usual when playing a Soulslike I realise exactly how much From puts into their games to try and make them compelling all the way through.Ģ) The final boss has too big a health pool - it's not an amazingly interesting fight but this is due in part to the fact it just takes too long. I also liked idea of the world changing once you'd beaten a boss, but felt it could have gone further down this route. However, they nailed the atmosphere of the game - at the start it felt very Soulslike, creeping round corners wondering what would be coming up. This made the end of the game feel just a bit rushed and boring, which doesn't help. This makes the final two thirds of the game pretty easy and boring, but this is then tied in with the fact that my final area (Seat of Inifity/Obsidian Temple) is massive and takes too long to get through - I ended up just running through it simply to get it over with as I knew I could beat the enemies and couldn't be bothered, particularly as the tar I would get wouldn't be used to help me level up. I'd have loved to have seen a couple of enemies who were able to parry my jump attack but this didn't happen. This meant by the end of the game my tactic was always pretty much the same - run and do a jump attack, then either dodge out and repeat, or swing knowing they would die with that hit. The fact there isn't enough enemy variety really harms the game - the enemies basically have about 4 or so attacks which they can sometimes do in what feels pretty much like a loop. (I'm going to ignore my own stupidity with the archers - got past them with a couple of mushrooms and some dodge rolling) It seemed like it started off really hard, but once you got the hang of the combat it rapidly became easier until, by the final dungeon it was a bit boring. 1x can be found inside one of the Frog Chests during The Mist.Finished this just now and it's decent, with some good ideas but the pacing/difficulty/enemy variety (these all have some overlap here) of the game was a bit off.1x Can be found at a campsite on the way to the Temple Grounds. ![]() Sold by Sester Genessa for 3 Glimpses.Those familiar with the mask gain one bar of resolve for on use.Recalls you back to Sester Genessa. (Familiarity 1).In unison, their voices emanate from within the mask, welcoming the wearer. Donning the mask, encourages a news sort of kinship, a connection to a greater spirit and to all sesters. To be ordained, a sester must give up her name, even her face. Consumables can be dropped by Enemies or found inside chests and crates.Ī sester's mask of seamless white stone. Untarnished Mask can be consumed and provides the following effect: "Recalls you back to Sester Genessa". Untarnished Mask is a Consumable in Mortal Shell.
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